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Gift Stacker

Physics-Based Flash Game



Each year IDEAS puts together a new birthday card for all of their clients.  For 2010, I had already been playing around with a physics engine called box2d, so I suggested a game which made use of that.  Within a few days after some brainstorming, Gift Stacker was up and running.  The goal is to stack your presents as high as possible, without letting them tip over.  At the end of each game, the player sees a line which marks the highest they've stacked so far (along with a bar for the all-time top score), which makes the game very addicting.  This was created in Actionscript 3 for Flash Player 10 using FlashDevelop and the Flash IDE.